PlayerUnknown’s Battlegrounds 1.0 Going Live Again on Test Servers
We’re counting down the days till the release of PlayerUnknown’s Battlegrounds on Xbox One but it will also be entering its version 1.0 state in late December, adding a whole bunch of new features in the process. Bluehole has announced that the second test build for version 1.0 will go live again for test servers on November 27th, 6 PM PST to December 1st, 2 AM PST.
Thanks to the updated patch notes, we know about some of the changes that have been made over last week’s build. Some crashes that occurred with the kill cam function have been fixed. Red zone bomb effects have been improved the volume of explosions modified.
As for the user interface, the font of the in-game HUD, inventory item names, etc. has been changed while the compass design has been improved. You can check out the updated notes below or head on over to Steam to see the previous notes in addition to this week’s.
Fixed the issue of the boost icon not showing up on the health bar when a player uses a boost item
(Note: please enable the kill cam in Options before you enter a match)
Fixed some of the crashes related with the kill cam function
Fixed the client freezing issue right after recording the kill cam
Fixed the issue of weapon images overlapping in the inventory slot
Fixed the delay on weapon swapping animation when watching a kill cam
Improved the red zone bomb sound effects and modified the volume of the explosions
Changed the font for game HUD, inventory item names, etc.
Improved the design of the compass
Improved the back panel colors and transparency for all game HUD elements
Improved the back panel colors and transparency for kill log icons
Applied a blur effect to the background of the game result screen
Changed death icon of kill log into a skull shape icon
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